ABOUT
Dishun Chen
Hi, I'm Dishun! I graduated from UCL Bartlett in 2022 and currently work as a technical artist at Ubisoft Shanghai. My interests lie in gaming, art, and coding. I am drawn to the creative problem-solving process of using code to create art, experimenting with shaders and scripting.
I am proficient with Unity, coding mainly in HLSL, GLSL, C# and python. Other DCC tools I use often include Blender, C4D, Substance Painter, Embergen, Photoshop, Premiere.
Feel free to contact me for questions or work, email:
dishun@hotmail.co.uk
Feel free to contact me for questions or work, email:
dishun@hotmail.co.uk
Experience
Ubisoft Shanghai | Shanghai | 0.8.2023-Present
Huawei Technologies | Shanghai | 06.2022-06.2023
NetEase T-Star | Shanghai | 01.2022-02.2022
Studio Above&Below | London | 08.2021-12.2021
UCL | London | 11.2021 - 12.2021
Huawei Technologies | Shanghai | 06.2022-06.2023
NetEase T-Star | Shanghai | 01.2022-02.2022
Studio Above&Below | London | 08.2021-12.2021
UCL | London | 11.2021 - 12.2021
Education
UCL | MArch Design for Performance and Interaction | 2022
Manchester Metropolitan University | B.A Three-dimensional Design | 2018
Manchester Metropolitan University | B.A Three-dimensional Design | 2018
Exhibition
Stretching Materialities | Berlin | 2022
London Design Festival | London | 2021
Ars Electronica | London | 2021
London Design Festival | London | 2021
Ars Electronica | London | 2021
Skills
Unity, Shader & VFX, C#, GLSL, Python, Touchdesigners, Arduino, P5JS, Kinect, Adobe Suite
EMAIL dishun@hotmail.co.uk
© Copyright 2024 Dichun Chen - All Rights Reserved
© Copyright 2024 Dichun Chen - All Rights Reserved